Cribbage started when two friends of mine and I decided to start playing late night games of Cribbage. After doing this for serveral weeks, one of my friends decided to write a simple text based program that gave a small simple but effective Cribbage AI. At this time I was wanting to learn how to write Windows programs using the Win32 API, and I thought that it would be a great project to make his AI into a full graphical game. Upon recieving permission, I began working on the new project immediately. After about 4 months of working during our freetime, we finally had a final product. We had fun writting and playing with this program, and we hope that you do too!